2006

Type Title Artist Stream
artwork Panoscope360 / Where are You' Luc Courchesne Simulations and Simulacra
artwork Andy Deck: Screening Circle Andy Deck Networks, Surveillance, Culture Jamming
artwork End Around James Turrell Motion, Duration, Illumination
artwork Between You and I Anthony McCall Motion, Duration, Illumination
artwork Pigeon Blog Beatriz DaCosta Networks, Surveillance, Culture Jamming
artwork Wiesbadener kunstsommer Julia Scher Networks, Surveillance, Culture Jamming
artwork Eye Contact, Responsive Display Rafael Lozano-Hemmer Motion, Duration, Illumination
artwork Morphovision Toshio Iwai Motion, Duration, Illumination
artwork Sick Cat Steve Millar Arahan Claveau Simulations and Simulacra
artwork "Dia Exit" by Steven Jouwersma Steven Jouwersma Charged Environments
artwork "Pulse Room" by Rafael Lozano-Hemmer Rafael Lozano-Hemmer Charged Environments Motion, Duration, Illumination Bodies, Surrogates, Emergent Systems
artwork Life Writer Christa Sommerer Laurent Mignonneau Coded Form and Electronic Production Charged Environments Bodies, Surrogates, Emergent Systems Simulations and Simulacra
artwork Topshot Helmet Julius von Bismarck Charged Environments Simulations and Simulacra
artwork The Dumpster Jonathan Feinberg Kamal Nigam Golan Levin Networks, Surveillance, Culture Jamming
artwork Autotelematic Spider Bots Ken Rinaldo Matt Howard Charged Environments Bodies, Surrogates, Emergent Systems
artwork Where We Are is Always Miles Away Tavares Strachan Motion, Duration, Illumination
artwork On Traslation Antoni Muntadas Networks, Surveillance, Culture Jamming
artwork Nocturnal Flow Erwin Redl Exhibitions, Institutions, Communities, Collaborations Motion, Duration, Illumination

THEMATIC STREAMS

Simulations and Simulacra Networks, Surveillance, Culture Jamming Motion, Duration, Illumination Motion, Duration, Illumination Networks, Surveillance, Culture Jamming Networks, Surveillance, Culture Jamming Motion, Duration, Illumination Motion, Duration, Illumination Simulations and Simulacra Charged Environments Charged Environments Motion, Duration, Illumination Bodies, Surrogates, Emergent Systems Coded Form and Electronic Production Charged Environments Bodies, Surrogates, Emergent Systems Simulations and Simulacra Charged Environments Simulations and Simulacra Networks, Surveillance, Culture Jamming Charged Environments Bodies, Surrogates, Emergent Systems Motion, Duration, Illumination Networks, Surveillance, Culture Jamming Exhibitions, Institutions, Communities, Collaborations Motion, Duration, Illumination

TAGS IN KEYWORDS

unencumbered immersive cave virtual reality online game art software collaborative ganzfeld immersive light immersive Light Installation Fog Security network Shadow box observer responsive display eye contact interactive Arahan Claveau Steve Millar Second Life Sick Cat dia-projection Groningen Tschumipaviljoen Interactive art installation Gavaldon Macario light flashes censors participatory light bulbs Plataforma exhibition Pualba 2031 Aarhus heartbeat artificial typewriter creatures Grand Theft Auto Helium Balloon Hyperreal Out-of-body-experience Videogame Aesthetic GTA videocamera simulation Blog Voyeurism Database information visualization net.art visualization interactive chimera Autopoiesis Matt Howard Ken Rinaldo Autotelematic Spider Bots robotic art Eduardo Kac Emergent Systems Surrogates Bodies artificial life art Marcel.li Anunez Roca hermetically sealed New Haven Crown Street void space LED light pulse environment sensor reflection light sensor nocturnal flow Nocturnal Flow Erwin Redl Paul G. Allen Center Erwin Redl